Messages¶
Messages allow private interactions between users.
Create, Read, Delete¶
var message = await userClient.Messages.PublishMessageAsync("hello", recipient);
var publishedMessage = await userClient.Messages.GetMessageAsync(message.Id);
await userClient.Messages.DestroyMessageAsync(publishedMessage);
Publish with a Media¶
var media = await userClient.Upload.UploadMessageImageAsync(binary);
var message = await userClient.Messages.PublishMessageAsync(new PublishMessageParameters("piloupe", recipient.Id)
{
MediaId = media.Id
});
Quick Reply Options¶
Quick replies let you send messages with multiple choice options
var message = await userClient.Messages.PublishMessageAsync(new PublishMessageParameters("hello", recipient)
{
QuickReplyOptions = new IQuickReplyOption[]
{
new QuickReplyOption
{
Label = "Superb"
},
new QuickReplyOption
{
Label = "Cool"
},
new QuickReplyOption
{
Label = "Hum"
},
}
});
List Messages¶
var messages = await userClient.Messages.GetMessagesAsync();
// or
var messagesIterator = userClient.Messages.GetMessagesIterator();